European Comics in Official and Fan Translations

Syberia — Hans 1/2

Kate Walker, a lawyer from New York, was only supposed to spend a few hours in the village of Valadilène in the French Alps. She goes there to finalize the purchase of the Voralberg automation factory on behalf of her client, Universal Toys. But she soon finds out that while the director of the company, Anna Voralberg, has just died, Anna’s younger brother is still alive and is the heir to the family business. To find him, she has no choice but to begin a journey through the history of the 20th century. Little by little, she uncovers the story of Hans Voralberg, a genius inventor of complex automatons who has been in exile in Eastern Europe since childhood. For the first comics adaptation of his cult game, Benoît Sokal has chosen to revisit “Syberia” and propose an alternative version to the reader. The result is a perfect prelude to the third installment of the game and an ideal opportunity for the young illustrator Johann Blais, chosen by Sokal himself.

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Syberia — Hans 2/2

Kate Walker, a lawyer from New York, was only supposed to spend a few hours in the village of Valadilène in the French Alps. She goes there to finalize the purchase of the Voralberg automation factory on behalf of her client, Universal Toys. But she soon finds out that while the director of the company, Anna Voralberg, has just died, Anna’s younger brother is still alive and is the heir to the family business. To find him, she has no choice but to begin a journey through the history of the 20th century. Little by little, she uncovers the story of Hans Voralberg, a genius inventor of complex automatons who has been in exile in Eastern Europe since childhood. For the first comics adaptation of his cult game, Benoît Sokal has chosen to revisit “Syberia” and propose an alternative version to the reader. The result is a perfect prelude to the third installment of the game and an ideal opportunity for the young illustrator Johann Blais, chosen by Sokal himself.

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Tebori Volume 1

Yoshi, a troubled teenager, is sent by his grandfather to Seijun, a highly renowned tattoo artist. Against all expectations, the boy masters the art of tattooing, including the complicated Tebori technique. Ten years later, Seijun reveals a great secret to his apprentice: his clients are from the yakuza, the formidable Japanese mafia. Each tattoo they bear has a specific meaning, often to do with the murders they’ve committed. When Yoshi discover that his friend is tattooed with the same strange design as one of the yakuza bosses, his whole world turns upside down…

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Reality Show 1 — On Air

In a future age where robots take care of most of the more tedious tasks, humans have a lot of time on their hands. So what to do with it? Well, obviously, they’re going to watch the Norman K. Barron show! Norman is a handsome and heroic policeman, whose dealings have already cost the life of his partner, who has now been replaced by Oshi Feal, a young recruit fresh out of police school. But nothing could have prepared Oshi for this kind of mission, where unexpected developments are a must… After all, you gotta keep the viewers happy!

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Sisco 05 — Kalashnikov Diplomacy

When his troops come under fire from Albanian human-traffickers, the French President decides to ask the UN Security Council to step in—which means Sisco gets a trip to the Big Apple. However, what promises to be an all-in vacation, complete with classy embassy women, soon turns into a nightmare as the Albanian mafia and their suspicious US “partners” turn the high-level meeting into a no-holds-barred turf war. Nothing Sisco can’t take in his stride, of course—except for the fact that someone close to his heart is caught in the crossfire…

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Reality Show 2 — Going Live

Things get increasingly tense as the sinister serial killer known as the ‘Red Triangle’ continues his gruesome massacres. Oshi and Norman are on his trail, closely watched, of course, by millions of viewers, but they don’t seem to be coming any closer to solving the mystery of his identity. At least, not until the killer reveals himself to Oshi herself, an encounter which she only just manages to escape alive… Meanwhile, Oshi and Norman’s relationship becomes more and more ambiguous, but where’s the line between reality and pretend?

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Sisco 06 — Negotiation by 9mm

Sisco is beginning to wish he’d never set foot in New York. His sister has been kidnapped by Albanian terrorists, the US security service has no idea where they’re holding her, and now they’re blackmailing him… With a little help from HQ and some unorthodox investigative techniques of his own, he finally tracks them down, but when the NYPD arrives on the scene, his rescue plan goes out the window. Not one to give in that easily, Sisco takes the law into his own hands – but even he can’t shoot his way out of this situation…

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Reality Show 3 — Final Cut

Star of a reality show program produced by Médiacop, the super-cop Norman Barron continues chasing criminals. Along with his young and smart partner Oshii Feal, he is hunting down the “Red Triangle” — a gruesome robot-killer. Meanwhile the lawyers have discovered small fragments of an unknown shell as well as claw marks on the necks of the Red Triangle’s victims. As it turns out, the shells came from Mars…

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Reality Show 5 — Top rated show

When a pirate TV broadcast featuring live torture scenes becomes the number one rated show on the planet, Gullick, the CEO of MEDIACOP, sets up a master plan to use this snuff movie to increase viewership and market shares. Little by little he reveals his devious plot and with it the fate of Mediacop stars Oshi and Barron.

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