European Comics in Official and Fan Translations

Valerian and Laureline 13 — On the Frontiers

On an interstellar cruise ships, a mysterious individual in full environmental suit is working hard to get to Earth. On Earth, meanwhile, another person in a spacesuit is exploring a nuclear reactor on behalf of its owners. That second man is Valerian, and since the disappearance of Galaxity, he’s been forced to make a living by putting his advanced knowledge and equipment to good use. But what he’s discovered inside the plant is extremely worrisome...

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Valerian and Laureline 14 — The Living Weapons

Valerian and Laureline, no longer members of any organisation, are down to doing space deliveries. With Galaxity gone and money getting scarce, their aging spaceship is becoming a hazard, which is pushing Valerian into accepting questionable cargo. After a somewhat rough landing, our two ex-agents, on their way to deliver their goods, meet some individuals with very surprising gifts who claim to be itinerant artists. But is that really all they are?

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Valerian and Laureline 15 — The Circles of Power

Broke, without a job, their ship almost a scrap heap, Valerian and Laureline are stuck on Rubanis, unable to pay for repairs. So when a trio of old acquaintances introduces them to the head of the local police, who is looking for independent agents for a risky – but well-paid – mission, they accept readily enough. But Rubanis is the most corrupt planet in the entire galaxy. How are they to find out who really holds the reins of power there?

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Valerian and Laureline 16 — Hostages of Ultralum

Valerian and Laureline take a break from adventuring and go on a cruise, but Valerian feels uncomfortable among the idle and the powerful. He’s not bored for long, though, because when a quartet of mercenaries board the cruise ship to kidnap the son of the Caliph of Iksaladam, they end up taking Laureline as well. With the almighty Caliph offering a massive reward for his son’s return, Valerian’s quest to rescue his girl is suddenly hindered by every bounty hunter in the galaxy…

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Valerian and Laureline 01 — The City of Shifting Waters

Galaxity, capital of the Terran Empire in the 28th century. Valerian and Laureline are agents who protect mankind from rogue time travellers. Now they are sent to New York in 1986 to intercept Galaxity’s worst megalomaniac, Xombul—except that in 1986, the world is in ruins and New York is about to be swallowed by the ocean. The two agents must navigate the shifting waters of the past to make sure that the future will exist.

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Valerian and Laureline 17 — Orphan of the Stars

Running away with the unhappy heir to the galaxy’s biggest fortune, even if it’s because he wants it, is bound to cause some problems. On the lam with the Caliphette of Iksaladam, Valerian and Laureline are relentlessly pursued by the Quatuor Mortis, who are still after the enormous reward offered for the child’s safe return. Stranded among the Asteroids of Shimballil, they must evade the hunters, recover their ship, dodge profiteers and traitors … and decide what to do with the little brat!

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Valerian and Laureline 02 — The Empire of a Thousand Planets

Valerian and Laureline are exploring Syrte, capital planet of a system of 1,000 worlds. Their mission is to discover whether the Syrtians could present a danger to Earth. What they find is a decaying empire led by decadent aristocrats, a population ripe for revolution, and a mysterious caste of masked wise men who discreetly pull the strings from hidden fortresses. Swept up by the winds of history, the agents of Earth will have to choose a side…

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Valerian and Laureline 18 — In Uncertain Times

The (false?) gods of Hypsis are once again interfering with Human history. Tired of their lower status among their peers, the trinity in charge of planet Earth opens communications with megacorporation Vivaxis at the end of the 20th century – an occurrence Valerian and Laureline’s allies report to the two ex-agents. But to what end did the Hypsians initiate such a contact? And who is the mysterious Sat who, from the depths of Point Central, also endeavours to meddle with Human affairs?

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Valerian and Laureline 03 — The Land Without Stars

When a rogue planet threatens a new Human colony, Valerian and Laureline are sent to investigate and discover a barren, rocky surface… and a whole world beneath it! The people who live inside Zahir have never seen the stars. Divided along gender lines, torn by a senseless and bloody war, they are unaware that their planet is hurtling towards disaster. To stop it, the two agents of Galaxity will have to infiltrate both sides and force a reconciliation.

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Valerian and Laureline 04 — Welcome to Alflolol

Technorog is a planet essential to the economy of the Terran empire. For 200 years, it has been a centre of industry, research and agriculture. Suddenly, the indigenous population—believed long extinct—comes back to the planet they know as Alflolol. Earth’s laws are strict: They must be allowed back on their ancestral grounds. But when Valerian and Laureline are assigned to facilitate their “reinsertion,” they see the difference between the letter of the law and its spirit...

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